A 2016 puzzle-platformer by Playdead in which a faceless boy escapes through a dystopian factory full of brain-controlled humans and grim industrial experiments.
Concept
A spiritual successor to Limbo, Inside continues Playdead’s wordless storytelling with smarter physics puzzles and a more painterly art style. Director Arnt Jensen kept dialogue and tutorial prompts out entirely.
Gameplay
The player guides the boy through silhouette-style environments, solving environmental puzzles using a mind-control headset, ladders, water, and the boy’s slim toolkit of jumps and grabs.
Legacy
Inside won the Game Award for Best Art Direction and is regularly listed among the finest indie games of its generation. Its ambiguous ending sequence is among the most discussed in modern gaming.
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