A 1999 tactical first-person shooter mod for Half-Life pitting counter-terrorists against terrorists in round-based objective gameplay.
Origin
Counter-Strike began as a Half-Life mod by Minh “Gooseman” Le and Jess Cliffe in 1999. Valve hired the creators and acquired the IP, releasing a retail version as Counter-Strike 1.0 in 2000.
Gameplay
Two teams of five compete in short rounds with objectives like bomb planting or hostage rescue. Players earn money for kills and round outcomes that they spend on weapons and armor.
Legacy
Counter-Strike defined modern competitive shooters with its economy, weapon recoil patterns, and round-based pacing. The mod-to-retail success story remains an oft-cited model for community-driven game design.
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