A 2019 action-adventure game by FromSoftware set in a stylized late-1500s Japan, focused on sword-fighting, parries, and a stealth-capable ninja protagonist.
Origin
Directed by Hidetaka Miyazaki, Sekiro departs from the Souls template by giving the player a fixed character — the shinobi “Wolf” — and removing leveling and equipment customization. Posture-based deflection drives combat.
Gameplay
Players parry to break enemy posture, leading to lethal “deathblows.” Stealth, a grappling hook, and prosthetic arm tools layer mobility onto the duel-focused combat.
Legacy
Sekiro won the 2019 Game of the Year award at The Game Awards. Its parry-heavy combat became influential and demonstrated FromSoftware’s ability to deliver innovation outside the Souls and Bloodborne formulas.
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